Waterdeep Docks#
Dock house#
Fish sorting into barrels.
Dock master -> speak to captains for actual ships.
Quarter master -> controls the harbour
See https://www.dandwiki.com/wiki/5e_Equipment_(Orizon_Supplement) for ship prices.
Scale down crew requirements. We can have smaller boats..
Make 3 size categories: large (same as doc)
One medium: /3*2 (apply to all attrs)
One small: /3 (apply to all attrs)
except AC + speed which both stay the same – maybe even higher..
Ships#
artemis Artemis : Sailing ship – 10kGP buy – or rent 20crew == 40 + captain Mordecai + rations – 100gp day
Pestilence : Warship – 25kGP buy – or rent 60crew under Brick 200gp per day
Firehawk ; Galley – 30kGP buy – or rent 80crew under Lilith
Modesty : Miniature Sailing Ship. Captain yourself. 3k buy. ⅓ size – same speed
Providence: Miniature Warship. Captain yourself. 5k buy. ⅓ size. 6 cannons
NB: 2w == 20days up front. Will take 4 days to sail to Moonshae.
Rowboats 50gp. They can attach to their ship if the buy.
Otherwise there's one if they steal.
Crews#
Captain: BL2 characters. All have problems.
- Mordecai: lost BW. Alcoholic.
- Brick: lost crew. Compensates by having fights and lashing weak minded people.
- Lilith: lost love. Awkward.
All display their behaviour quite a bit, and want to keep time on the sea get away from reality.
Brick has Large muscly barbarian captain, bandana. Deep husky voice.
Cannons#
- 2 aft, 2 bow standard
- full size ship 4 in aft, 3 port, 3 starboard, 1 at bow (forecastle shrapnel)
- small ships have to be fired from both sides (recoil)
Stats#
Ship stats from ships-and-sailing
Positions#
Manning the mainmast
Crow's nest
Gundeck
Shrouds – pulling sails.
Simplified roles#
- Cannoneers
- Spellcasters
- Navigator/Pilot
More defined roles#
- Captain – elected by the crew
- Quartermaster – settles disputes acts as repr of crew for captain
- Sailingmaster – map reading, navigating, commanding for sails..
- Boatswain – running of ship (admin)
- Surgeon/Carpenter (medicine / amputations / fixerupper)
- Cooper (barrel maker)
- Mates – apprentices to the above (makes sure anchor/ropes/pulleys/sails correct/secured)
- Musician/Bard (happiness/inspiration)
- Master gunner – looking after guns/powder (tactician during battle)
- Ship's Mage - create wind, control weather, tempest