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Waterdeep Docks#

Dock house#

Fish sorting into barrels.
Dock master -> speak to captains for actual ships.
Quarter master -> controls the harbour

See https://www.dandwiki.com/wiki/5e_Equipment_(Orizon_Supplement) for ship prices.
Scale down crew requirements. We can have smaller boats..
Make 3 size categories: large (same as doc)
One medium: /3*2 (apply to all attrs)
One small: /3 (apply to all attrs)
except AC + speed which both stay the same – maybe even higher..

Ships#

artemis Artemis : Sailing ship – 10kGP buy – or rent 20crew == 40 + captain Mordecai + rations – 100gp day
Pestilence : Warship – 25kGP buy – or rent 60crew under Brick 200gp per day
Firehawk ; Galley – 30kGP buy – or rent 80crew under Lilith
Modesty : Miniature Sailing Ship. Captain yourself. 3k buy. ⅓ size – same speed
Providence: Miniature Warship. Captain yourself. 5k buy. ⅓ size. 6 cannons

NB: 2w == 20days up front. Will take 4 days to sail to Moonshae.
Rowboats 50gp. They can attach to their ship if the buy.
Otherwise there's one if they steal.

Crews#

Captain: BL2 characters. All have problems.
- Mordecai: lost BW. Alcoholic.
- Brick: lost crew. Compensates by having fights and lashing weak minded people.
- Lilith: lost love. Awkward.
All display their behaviour quite a bit, and want to keep time on the sea get away from reality.

Brick has Large muscly barbarian captain, bandana. Deep husky voice.

Cannons#

  • 2 aft, 2 bow standard
  • full size ship 4 in aft, 3 port, 3 starboard, 1 at bow (forecastle shrapnel)
  • small ships have to be fired from both sides (recoil)

Stats#

Ship stats from ships-and-sailing

Positions#

Manning the mainmast
Crow's nest
Gundeck
Shrouds – pulling sails.

Simplified roles#

  • Cannoneers
  • Spellcasters
  • Navigator/Pilot

More defined roles#

  • Captain – elected by the crew
  • Quartermaster – settles disputes acts as repr of crew for captain
  • Sailingmaster – map reading, navigating, commanding for sails..
  • Boatswain – running of ship (admin)
  • Surgeon/Carpenter (medicine / amputations / fixerupper)
  • Cooper (barrel maker)
  • Mates – apprentices to the above (makes sure anchor/ropes/pulleys/sails correct/secured)
  • Musician/Bard (happiness/inspiration)
  • Master gunner – looking after guns/powder (tactician during battle)
  • Ship's Mage - create wind, control weather, tempest